This is the environment I created for a game called "OverThrone", the scene was made using 150+ assets that I modelled, UVed and textured and month. The game art style was inspired by "The Legend of Zelda" and "Studio Ghibli". Thank you to Ryan Dempsey for creating the basic layout of the boundaries, as well as assembling the houses using my modular house set and Howard Strutt for creating the foliage and the tile-able textures, such as the roofs and ground.